(I will try to resume them, and not only this ones, into a simple and fast way) (This tutorials also follows most of the steps, regarding the Main Menu customization) We will leave the start level set-up for a little bit, for the Main Menu customization. TXT file into folder and name it ( we will get back on what these files LATER)ĥ. CFG files into folder with the names:, and ( we will get back on what these files LATER) like this:ģrd we will create 1. Now we need to create/copy some files into \cfg and \media folders.ġst we have to copy the file from folder into folder.Ģnd we will create 3. Next we will create a few new folders needed for our customization.Ĥ. So you can safely delete the following files:ģ. (into the \resource and \scripts folders, Steam created A LOT of files, that we REALY DON’T NEED to start-up our level with this tutorial) Let’s go in the folder we created with Steam’s help under the \SourceMods folder. Īfter copying the necessary files, Next > and Finish. The important step is to name your mod, which will be saved in the \SourceMods folder. In the window select the destination directory of the basic HL2 Single Player source code (less important for our lesson, but is necessary for Steam to continue). In the window be sure to check Modify HL2 Single Player
In the Utilities menu, select Create a Mod and launch it Open up the window, from Steam menu (or desktop shortcut), in the lower part of the window be sure to select Current Game: Half-Life 2
After you finished the work on your single-player levels, you need to set them up to resemble like a complete job.
This tutorial will teach you how to take your custom.bsp level and add the ingredients to make it start in the elaborate way that Half-Life2 starts.įew of the steps are well-known from the other tutorials, but I wanted to extract the important steps and assemble the relevant part in a compact, easy understanding tutorial.ġ. (setting-up the simple custom.bsp file to make it start like that Half-Life2 does) Set up your own Half-Life 2 modification.Ĭomplete guide for customizing a single-player mod.
Note that same method works for Non-Steam version but i can't gaurantee you all of the mods will work. įull Mods won't replace anything since they usually use their own gamedir folder (and sometimes even their own exe), an easier way To load those is to run hl.exe with command line parameter -game " Mod folder name here" (Make & use a batch file to make it easier).Īlso if you're using a Non-steam version of Half-Life (aka Pre-Steam CD-Retail version) it is recommanded that you redeem your CD Key on steam And get the Steam version to ensure mods will work (since most of mods were updated to work only with Steam version). etc, Some may even modify game logic (This may prevent you from joining Netgames), It's best to make a backup copy of the folder "valve" just in case before loading any replacement mod. Replacements mods will usually replace exisitng game files like Models, Particles, Textures.
There are different kinds of mods, Replacements and Full Mods, Full mods usually have their own gamedir folder, To load full mods you need to simply put their gamedir folder inside your Half-life folder and change game after you run HL.